{
  "name": "com.erkerkiii.gum",
  "displayName": "Gum",
  "unity": "2019.3",
  "version": "1.0.28",
  "description": "Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.",
  "main": "Gum.Core",
  "scripts": {
    "test": "dotnet run --project Tests",
    "prepack": "npmignore --auto"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/erkerkiii/gum.git"
  },
  "keywords": [
    "pooling",
    "object pooling",
    "web request",
    "composition",
    "signal",
    "observer pattern"
  ],
  "author": "Suleyman Emre Fistikcioglu",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/erkerkiii/gum/issues"
  },
  "homepage": "https://github.com/erkerkiii/gum#readme",
  "publishConfig": {
    "ignore": [
      "Resources/",
      "Gum.Composer/bin",
      "Gum.Composer/obj",
      "Gum.Core/bin",
      "Gum.Core/obj",
      "Gum.Core/.idea",
      "Gum.Sandbox",
      "Gum.Pooling/bin",
      "Gum.Pooling/obj",
      "Gum.Signal/obj",
      "Gum.Signal/bin",
      "Gum.WebRequest/obj",
      "Gum.WebRequest/bin",
      "Tests/obj",
      "Tests/bin",
      ".idea",
      ".vs"
    ]
  }
}
