namespace GPUParticles { public enum SimulationSpace { Local, World, Custom, } public enum ColorMode { Constant, OverLife, Random, } public enum SizeMode { Constant, OverLife, } public enum EmissionShape { Sphere, Box, Cone, Mesh, MeshRenderer, SkinnedMeshRenderer, Circle, Edge, } public enum DirectionType { Outwards, Uniform } public enum MeshType { Vertex, Edge, Triangle, } public enum RenderingMethod { Billboard, Mesh, } }