using UnityEngine; namespace GPUParticles { public class Styles { public static GUIStyle moduleHeader; public static GUIStyle title; public static GUIStyle textRight; static Styles() { moduleHeader = new GUIStyle(GUI.skin.box); moduleHeader.padding = new RectOffset(32, 10, 3, 3); title = new GUIStyle(GUI.skin.label); title.alignment = TextAnchor.MiddleCenter; textRight = new GUIStyle(GUI.skin.label); textRight.alignment = TextAnchor.UpperRight; } } }