using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Crowdin.Plugin.Server_API.Serializable.Language; using Crowdin.Plugin.Server_API.Services; using UnityEngine; namespace Crowdin.Plugin.Helpers { public static class LanguagesHelper { public static void GetLanguages() { GetLanguagesAsync().Forget(); } private static async Task GetLanguagesAsync() { var service = new LanguageApiService(); List languages = await service.ListLanguages(CancellationToken.None); Debug.Log($"OnGetLanguages: {languages.Count} language(s)"); } } }