#if UNITY_EDITOR using System.Collections.Generic; using Azerion.BlueStack.API; using Azerion.BlueStack.Internal; namespace Azerion.BlueStack.Platforms.UnityEditor { public class InitializationStatusClient : IInitializationStatusClient { private Dictionary adapterStatusMap; public InitializationStatusClient(Dictionary adapterStatusMap) { this.adapterStatusMap = adapterStatusMap; } public Dictionary GetAdapterStatusMap() { return adapterStatusMap; } } } #endif