#if UNITY_EDITOR using System; using Azerion.BlueStack.API; using Azerion.BlueStack.Internal; namespace Azerion.BlueStack.Platforms.UnityEditor { public class BlueStackClient : IBlueStackClient { public static BlueStackClient Instance { get; } = new BlueStackClient(); public void Initialize(string appId, Settings settings, Action sdkInitCompleteAction, Action adaptersInitCompleteAction) { var status = new SDKInitializationStatus(true, "BlueStack Unity is successfully initialized"); sdkInitCompleteAction?.Invoke(status); } } } #endif