using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace AriaPlugin.Runtime.iTweenHelper { /// /// . /// public class FadeTo : iTweenBehaviourBase { #region Field public float alpha; public float amount; public bool includechildren = false; public string NamedValueColor = "_Color"; #endregion // Field End. #region Method protected override void Initialize() { Register(iTween.FadeTo); } protected override Hashtable CreateHash() { Hashtable hash = base.CreateHash(); { hash["alpha"] = alpha; hash["amount"] = amount; hash["includechildren"] = includechildren; hash["NamedValueColor"] = NamedValueColor; } return hash; } #endregion // Method End. } }