using System; using System.Collections; using UnityEngine; namespace AriaPlugin.Runtime.Coroutine { /// /// Coroutineの実装をmustにするだけのMonoBehaviour. /// ※ Unity2019.3から必要なくなる. /// public abstract class EventObject : MonoBehaviour, ICoroutineComponent { public abstract IEnumerator OnEventProcess(); } //[Serializable] public interface ICoroutineComponent { IEnumerator OnEventProcess(); } }