{
    "boost.color.any": "any color",
    "boost.color.black": "black",
    "boost.color.blue": "blue",
    "boost.color.green": "green",
    "boost.color.red": "red",
    "boost.color.white": "white",
    "boost.color.yellow": "yellow",
    "boost.getMotorPosition": "motor [MOTOR_REPORTER_ID] position",
    "boost.getTiltAngle": "tilt angle [TILT_DIRECTION]",
    "boost.motorDirection.backward": "that way",
    "boost.motorDirection.forward": "this way",
    "boost.motorDirection.reverse": "reverse",
    "boost.motorOff": "turn motor [MOTOR_ID] off",
    "boost.motorOn": "turn motor [MOTOR_ID] on",
    "boost.motorOnFor": "turn motor [MOTOR_ID] for [DURATION] seconds",
    "boost.motorOnForRotation": "turn motor [MOTOR_ID] for [ROTATION] rotations",
    "boost.seeingColor": "seeing [COLOR] brick?",
    "boost.setLightHue": "set light color to [HUE]",
    "boost.setMotorDirection": "set motor [MOTOR_ID] direction [MOTOR_DIRECTION]",
    "boost.setMotorPower": "set motor [MOTOR_ID] speed to [POWER] %",
    "boost.tiltDirection.any": "any",
    "boost.tiltDirection.down": "down",
    "boost.tiltDirection.left": "left",
    "boost.tiltDirection.right": "right",
    "boost.tiltDirection.up": "up",
    "boost.whenColor": "when [COLOR] brick seen",
    "boost.whenTilted": "when tilted [TILT_DIRECTION_ANY]",
    "ev3.beepNote": "[NOTE] notunu [TIME] saniyə səsləndir",
    "ev3.buttonPressed": "[PORT] düyməsi basılıb?",
    "ev3.getBrightness": "parlaqlıq",
    "ev3.getDistance": "məsafə",
    "ev3.getMotorPosition": "[PORT] mühərrikinin mövqeyi",
    "ev3.motorSetPower": "motor [PORT] set power [POWER] %",
    "ev3.motorTurnClockwise": "motor [PORT] turn this way for [TIME] seconds",
    "ev3.motorTurnCounterClockwise": "motor [PORT] turn that way for [TIME] seconds",
    "ev3.whenBrightnessLessThan": "when brightness < [DISTANCE]",
    "ev3.whenButtonPressed": "when button [PORT] pressed",
    "ev3.whenDistanceLessThan": "when distance < [DISTANCE]",
    "gdxfor.getAcceleration": "acceleration [DIRECTION]",
    "gdxfor.getForce": "force",
    "gdxfor.getSpin": "spin speed [DIRECTION]",
    "gdxfor.getTilt": "tilt angle [TILT]",
    "gdxfor.isFreeFalling": "falling?",
    "gdxfor.isTilted": "tilted [TILT]?",
    "gdxfor.pulled": "pulled",
    "gdxfor.pushed": "pushed",
    "gdxfor.shaken": "shaken",
    "gdxfor.startedFalling": "started falling",
    "gdxfor.tiltDirectionMenu.any": "any",
    "gdxfor.tiltDirectionMenu.back": "back",
    "gdxfor.tiltDirectionMenu.front": "front",
    "gdxfor.tiltDirectionMenu.left": "left",
    "gdxfor.tiltDirectionMenu.right": "right",
    "gdxfor.turnedFaceDown": "turned face down",
    "gdxfor.turnedFaceUp": "turned face up",
    "gdxfor.whenForcePushedOrPulled": "when force sensor [PUSH_PULL]",
    "gdxfor.whenGesture": "when [GESTURE]",
    "gdxfor.whenTilted": "when tilted [TILT]",
    "makeymakey.downArrow": "down arrow",
    "makeymakey.downArrowShort": "down",
    "makeymakey.leftArrow": "left arrow",
    "makeymakey.leftArrowShort": "left",
    "makeymakey.rightArrow": "right arrow",
    "makeymakey.rightArrowShort": "right",
    "makeymakey.spaceKey": "space",
    "makeymakey.upArrow": "up arrow",
    "makeymakey.upArrowShort": "up",
    "makeymakey.whenKeyPressed": "when [KEY] key pressed",
    "makeymakey.whenKeysPressedInOrder": "when [SEQUENCE] pressed in order",
    "microbit.buttonsMenu.any": "any",
    "microbit.clearDisplay": "clear display",
    "microbit.defaultTextToDisplay": "Hello!",
    "microbit.displaySymbol": "display [MATRIX]",
    "microbit.displayText": "display text [TEXT]",
    "microbit.gesturesMenu.jumped": "jumped",
    "microbit.gesturesMenu.moved": "moved",
    "microbit.gesturesMenu.shaken": "shaken",
    "microbit.isButtonPressed": "[BTN] button pressed?",
    "microbit.isTilted": "tilted [DIRECTION]?",
    "microbit.pinStateMenu.off": "off",
    "microbit.pinStateMenu.on": "on",
    "microbit.tiltAngle": "tilt angle [DIRECTION]",
    "microbit.tiltDirectionMenu.any": "any",
    "microbit.tiltDirectionMenu.back": "back",
    "microbit.tiltDirectionMenu.front": "front",
    "microbit.tiltDirectionMenu.left": "left",
    "microbit.tiltDirectionMenu.right": "right",
    "microbit.whenButtonPressed": "when [BTN] button pressed",
    "microbit.whenGesture": "when [GESTURE]",
    "microbit.whenPinConnected": "when pin [PIN] connected",
    "microbit.whenTilted": "when tilted [DIRECTION]",
    "music.categoryName": "Musiqi",
    "music.changeTempo": "tempi [TEMPO] qədər dəyiş",
    "music.drumBass": "(2) Bas barabanı",
    "music.drumBongo": "(13) Bonqo",
    "music.drumCabasa": "(15) Kabasa",
    "music.drumClaves": "(9) Klavesin",
    "music.drumClosedHiHat": "(6) Bağlı Hi-Hat",
    "music.drumConga": "(14) Konqa",
    "music.drumCowbell": "(11) Zınqırov",
    "music.drumCrashCymbal": "(4) Zərb aləti",
    "music.drumCuica": "(18) Kuika",
    "music.drumGuiro": "(16) Quiro",
    "music.drumHandClap": "(8) Əl çalmaq",
    "music.drumOpenHiHat": "(5) Açıq Hi-Hat",
    "music.drumSideStick": "(3) Çubuqlu nağara",
    "music.drumSnare": "(1) Kiçik baraban",
    "music.drumTambourine": "(7) Tamburin",
    "music.drumTriangle": "(12) Üçbucaq",
    "music.drumVibraslap": "(17) Vibrasiya edən sləp",
    "music.drumWoodBlock": "(10) Taxta qutu",
    "music.getTempo": "temp",
    "music.instrumentBass": "(6) Bas",
    "music.instrumentBassoon": "(14) Faqot",
    "music.instrumentCello": "(8) Violonçel",
    "music.instrumentChoir": "(15) Xor",
    "music.instrumentClarinet": "(10) Klarnet",
    "music.instrumentElectricGuitar": "(5) Elektro gitara",
    "music.instrumentElectricPiano": "(2) Elektro pianino",
    "music.instrumentFlute": "(12) Fleyta",
    "music.instrumentGuitar": "(4) Gitara",
    "music.instrumentMarimba": "(19) Marimba",
    "music.instrumentMusicBox": "(17) Musiqi qutusu",
    "music.instrumentOrgan": "(3) Orqan",
    "music.instrumentPiano": "(1) Pianino",
    "music.instrumentPizzicato": "(7) Pizzikato",
    "music.instrumentSaxophone": "(11) Saksafon",
    "music.instrumentSteelDrum": "(18) Polad baraban",
    "music.instrumentSynthLead": "(20) Aparıcı Sintezator",
    "music.instrumentSynthPad": "(21) Sintezator Pad",
    "music.instrumentTrombone": "(9) Trambon",
    "music.instrumentVibraphone": "(16) Vibrafon",
    "music.instrumentWoodenFlute": "(13) Taxta fleyta",
    "music.midiPlayDrumForBeats": "play drum [DRUM] for [BEATS] beats",
    "music.midiSetInstrument": "set instrument to [INSTRUMENT]",
    "music.playDrumForBeats": "[DRUM] barabanını [BEATS] takt çal",
    "music.playNoteForBeats": "[NOTE] notunu [BEATS] takt çal",
    "music.restForBeats": "[BEATS] takt çalma",
    "music.setInstrument": "aləti [INSTRUMENT] təyin et",
    "music.setTempo": "tempi [TEMPO] təyin et",
    "pen.categoryName": "Qələm",
    "pen.changeColorParam": "qələmin [COLOR_PARAM] rəngini [VALUE] qədər dəyiş",
    "pen.changeHue": "qələmin rəngini [HUE] qədər dəyiş",
    "pen.changeShade": "qələmin çalarını [SHADE] qədər dəyiş",
    "pen.changeSize": "qələmin ölçüsünü [SIZE] qədər dəyiş",
    "pen.clear": "hamısını sil",
    "pen.colorMenu.brightness": "parlaqlıq",
    "pen.colorMenu.color": "rəng",
    "pen.colorMenu.saturation": "dolğunluq",
    "pen.colorMenu.transparency": "şəffaflıq",
    "pen.penDown": "qələmi endir",
    "pen.penUp": "qələmi qaldır",
    "pen.setColor": "qələmin rəngini [COLOR] təyin et",
    "pen.setColorParam": "qələmin [COLOR_PARAM] rəngini [VALUE] təyin et",
    "pen.setHue": "qələmin rəngini [HUE] təyin et",
    "pen.setShade": "qələmin çalarını [SHADE] təyin et",
    "pen.setSize": "qələmin ölçüsünü [SIZE] təyin et",
    "pen.stamp": "möhürlə",
    "speech.defaultWhenIHearValue": "gedək",
    "speech.extensionName": "Speech to Text",
    "speech.listenAndWait": "dinlə və gözlə",
    "speech.speechReporter": "danışıq",
    "speech.whenIHear": "Mən [PHRASE] eşitdikdə",
    "text2speech.alto": "alto",
    "text2speech.categoryName": "Text to Speech",
    "text2speech.defaultTextToSpeak": "hello",
    "text2speech.giant": "giant",
    "text2speech.kitten": "kitten",
    "text2speech.setLanguageBlock": "set language to [LANGUAGE]",
    "text2speech.setVoiceBlock": "set voice to [VOICE]",
    "text2speech.speakAndWaitBlock": "speak [WORDS]",
    "text2speech.squeak": "squeak",
    "text2speech.tenor": "tenor",
    "translate.categoryName": "Translate",
    "translate.defaultTextToTranslate": "salam",
    "translate.translateBlock": "[WORDS] ifadəsini [LANGUAGE] dilinə tərcümə et",
    "translate.viewerLanguage": "dil",
    "videoSensing.categoryName": "Video Sensoru",
    "videoSensing.direction": "istiqamət",
    "videoSensing.motion": "hərəkət",
    "videoSensing.off": "söndür",
    "videoSensing.on": "on",
    "videoSensing.onFlipped": "çevrilmiş",
    "videoSensing.setVideoTransparency": "videonun şəffaflığını [TRANSPARENCY] təyin et",
    "videoSensing.sprite": "sprayt",
    "videoSensing.stage": "səhnə",
    "videoSensing.videoOn": "videonun [ATTRIBUTE] atributları [SUBJECT] aid",
    "videoSensing.videoToggle": "videonu [VIDEO_STATE] çevir",
    "videoSensing.whenMotionGreaterThan": "videonun hərəkəti > [REFERENCE]  olduqda",
    "wedo2.getDistance": "distance",
    "wedo2.getTiltAngle": "tilt angle [TILT_DIRECTION]",
    "wedo2.isTilted": "tilted [TILT_DIRECTION_ANY]?",
    "wedo2.motorDirection.backward": "that way",
    "wedo2.motorDirection.forward": "this way",
    "wedo2.motorDirection.reverse": "reverse",
    "wedo2.motorId.a": "motor A",
    "wedo2.motorId.all": "all motors",
    "wedo2.motorId.b": "motor B",
    "wedo2.motorId.default": "motor",
    "wedo2.motorOff": "turn [MOTOR_ID] off",
    "wedo2.motorOn": "turn [MOTOR_ID] on",
    "wedo2.motorOnFor": "turn [MOTOR_ID] on for [DURATION] seconds",
    "wedo2.playNoteFor": "play note [NOTE] for [DURATION] seconds",
    "wedo2.setLightHue": "set light color to [HUE]",
    "wedo2.setMotorDirection": "set [MOTOR_ID] direction to [MOTOR_DIRECTION]",
    "wedo2.startMotorPower": "set [MOTOR_ID] power to [POWER]",
    "wedo2.tiltDirection.any": "any",
    "wedo2.tiltDirection.down": "down",
    "wedo2.tiltDirection.left": "left",
    "wedo2.tiltDirection.right": "right",
    "wedo2.tiltDirection.up": "up",
    "wedo2.whenDistance": "when distance [OP] [REFERENCE]",
    "wedo2.whenTilted": "when tilted [TILT_DIRECTION_ANY]"
}