import { Scene } from "aframe"; import { Actuator } from "./Actuator"; export declare class DynamicSpace { scene: Scene; avatarId: string; avatarIndex: number; actuatorsMap: Map>; actuatorRemoves: Map; constructor(scene: Scene, avatarId: string); connected(region: string): void; disconnected(region: string): void; added(region: string, index: number, id: string, x: number, y: number, z: number, rx: number, ry: number, rz: number, rw: number, description: string): void; updated(region: string, index: number, x: number, y: number, z: number, rx: number, ry: number, rz: number, rw: number): void; removed(region: string, index: number, id: string): void; described(region: string, index: number, description: string): void; acted(region: string, index: number, action: string, description: string): void; simulate(t: number): void; }