/// declare namespace cc { // +-------------------------------------------------------------------------------- // + File: cocos2d/tilemap/CCTMXXMLParser.js // +-------------------------------------------------------------------------------- /** * @const {number} TMX_PROPERTY_NONE */ export const TMX_PROPERTY_NONE: number /** * @const {number} TMX_PROPERTY_MAP */ export const TMX_PROPERTY_MAP: number /** * @const {number} TMX_PROPERTY_LAYER */ export const TMX_PROPERTY_LAYER: number /** * @const {number} TMX_PROPERTY_OBJECTGROUP */ export const TMX_PROPERTY_OBJECTGROUP: number /** * @const {number} TMX_PROPERTY_OBJECT */ export const TMX_PROPERTY_OBJECT: number /** * @const {number} TMX_PROPERTY_TILE */ export const TMX_PROPERTY_TILE: number /** * @const {number} TMX_TILE_HORIZONTAL_FLAG */ export const TMX_TILE_HORIZONTAL_FLAG: number /** * @const {number} TMX_TILE_VERTICAL_FLAG */ export const TMX_TILE_VERTICAL_FLAG: number /** * @const {number} TMX_TILE_DIAGONAL_FLAG */ export const TMX_TILE_DIAGONAL_FLAG: number /** * @const {number} TMX_TILE_FLIPPED_ALL */ export const TMX_TILE_FLIPPED_ALL: number /** * @const {number} TMX_TILE_FLIPPED_MASK */ export const TMX_TILE_FLIPPED_MASK: number /** *

cc.TMXLayerInfo contains the information about the layers like:
* - Layer name
* - Layer size
* - Layer opacity at creation time (it can be modified at runtime)
* - Whether the layer is visible (if it's not visible, then the CocosNode won't be created)
*
* This information is obtained from the TMX file.

* @class * @extends cc.Class * * @property {any[]} properties - Properties of the layer info. */ export class TMXLayerInfo extends cc.Class { /** * The Properties. * @member {any[]} properties */ properties: any[] /** * @member {boolean} visible */ visible: boolean /** * @member {boolean} ownTiles */ ownTiles: boolean /** * @member {number} offset */ offset: number constructor() /** * @const {number} ATTRIB_NONE */ static ATTRIB_NONE: number /** * @const {number} ATTRIB_BASE64 */ static ATTRIB_BASE64: number /** * @const {number} ATTRIB_GZIP */ static ATTRIB_GZIP: number /** * @const {number} ATTRIB_ZLIB */ static ATTRIB_ZLIB: number } /** *

cc.TMXTilesetInfo contains the information about the tilesets like:
* - Tileset name
* - Tileset spacing
* - Tileset margin
* - size of the tiles
* - Image used for the tiles
* - Image size
* * This information is obtained from the TMX file.

* @class * @extends cc.Class * * @property {string} name - Tileset name * @property {number} firstGid - First gid * @property {number} spacing - Spacing * @property {number} margin - Margin * @property {string} sourceImage - Filename containing the tiles (should be sprite sheet / texture atlas) * @property {cc.Size|null} imageSize - Size in pixels of the image */ export class TMXTilesetInfo extends Class { /** * Tileset name * @member {string} name */ name: string /** * First gid * @member {number} firstGid */ firstGid: number /** * Spacing * @member {number} spacing */ spacing: number /** * Margin * @member {number} margin */ margin: number /** * Filename containing the tiles (should be sprite sheet / texture atlas) * @member {string} sourceImage */ sourceImage: string /** * Size in pixels of the image * @member {cc.Size|null} imageSize */ imageSize: Size constructor() /** * Return rect * @param {number} gid * @return {cc.Rect} */ rectForGID(gid: number): Rect } /** * A SAX Parser * @class * @name cc.saxParser * @extends cc.Class */ class SAXParser {} /** * * cc.plistParser is a singleton object for parsing plist files * @class * @name cc.plistParser * @extends cc.SAXParser */ class PlistParser extends SAXParser { } /** *

cc.TMXMapInfo contains the information about the map like:
*- Map orientation (hexagonal, isometric or orthogonal)
*- Tile size
*- Map size

* *

And it also contains:
* - Layers (an array of TMXLayerInfo objects)
* - Tilesets (an array of TMXTilesetInfo objects)
* - ObjectGroups (an array of TMXObjectGroupInfo objects)

* *

This information is obtained from the TMX file.

* @class * @extends cc.saxParser * * @property {any[]} properties - Properties of the map info. * @property {number} orientation - Map orientation. * @property {any} parentElement - Parent element. * @property {number} parentGID - Parent GID. * @property {any} layerAttrs - Layer attributes. * @property {boolean} storingCharacters - Is reading storing characters stream. * @property {string} tmxFileName - TMX file name. * @property {string} currentString - Current string stored from characters stream. * @property {number} mapWidth - Width of the map * @property {number} mapHeight - Height of the map * @property {number} tileWidth - Width of a tile * @property {number} tileHeight - Height of a tile * * @param {string} tmxFile fileName or content string * @param {string} resourcePath If tmxFile is a file name ,it is not required.If tmxFile is content string ,it is must required. * @example * 1. * //create a TMXMapInfo with file name * var tmxMapInfo = new cc.TMXMapInfo("res/orthogonal-test1.tmx"); * 2. * //create a TMXMapInfo with content string and resource path * var resources = "res/TileMaps"; * var filePath = "res/TileMaps/orthogonal-test1.tmx"; * var xmlStr = cc.loader.getRes(filePath); * var tmxMapInfo = new cc.TMXMapInfo(xmlStr, resources); */ export class TMXMapInfo extends cc.SAXParser { /** * Properties of the map info. * @member {any[]} properties */ properties: any[] /** * Map orientation. * @member {number} orientation */ orientation: number /** * Parent element * @member {any} parentElement */ parentElement: any /** * Parent GID * @member {number} parentGID */ parentGID: number /** * Layer attributes. * @member {any} layerAttrs */ layerAttrs: any /** * Is reading storing characters stream. * @member {boolean} storingCharacters */ storingCharacters: boolean /** * TMX file name. * @member {string} tmxFileName */ tmxFileName: string /** * Current string stored from characters stream. * @member {string} currentString */ currentString: string /** * Creates a TMX Format with a tmx file or content string
* Constructor of cc.TMXMapInfo * @param {string} tmxFile fileName or content string * @param {string} resourcePath If tmxFile is a file name ,it is not required.If tmxFile is content string ,it is must required. */ constructor(tmxFile: string, resourcePath: string) /** * Map width & height * @return {cc.Size} */ getMapSize(): Size /** * Map width & height * @param {cc.Size} value */ setMapSize(value: Size): void /** * Tiles width & height * @return {cc.Size} */ getTileSize(): Size /** * Tiles width & height * @param {cc.Size} value */ setTileSize(value: Size): void /** * Layers * @return {cc.TMXLayerInfo[]} */ getLayers(): TMXLayerInfo[] /** * Layers * @param {cc.TMXLayerInfo} value */ setLayers(value: TMXLayerInfo): void /** * tilesets * @return {cc.TMXTilesetInfo[]} */ getTilesets(): TMXTilesetInfo[] /** * tilesets * @param {cc.TMXTilesetInfo} value */ setTilesets(value: TMXTilesetInfo): void /** * ObjectGroups * @return {cc.TMXObjectGroup[]} */ getObjectGroups(): TMXObjectGroup[] /** * ObjectGroups * @param {cc.TMXObjectGroup} value */ setObjectGroups(value: TMXObjectGroup): void /** * Initializes a TMX format with a tmx file * @param {string} tmxFile * @return {Element} */ initWithTMXFile(tmxFile: string): Element /** * initializes a TMX format with an XML string and a TMX resource path * @param {string} tmxString * @param {string} resourcePath * @return {boolean} */ initWithXML(tmxString: string, resourcePath: string): boolean /** Initalises parsing of an XML file, either a tmx (Map) file or tsx (Tileset) file * @param {string} tmxFile * @param {boolean} [isXmlString=false] * @return {Element} */ parseXMLFile(tmxFile: string, isXmlString: boolean): Element /** * initializes parsing of an XML string, either a tmx (Map) string or tsx (Tileset) string * @param {string} xmlString * @return {boolean} */ parseXMLString(xmlString: string): boolean /** * Gets the tile properties. * @return {any[]} */ getTileProperties(): any[] /** * Set the tile properties. * @param {any} tileProperties */ setTileProperties(tileProperties: any): void /** * Width of the map * @member {number} mapWidth */ mapWidth: number /** * Height of the map * @member {number} mapHeight */ mapHeight: number /** * Width of a tile * @member {number} tileWidth */ tileWidth: number /** * Height of a tile * @member {number} tileHeight */ tileHeight: number } }