import { FragmentShader } from '../../../Shader'; export declare const lumCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>; export declare const logLumCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, { defines: {}; uniforms: {}; attributes: {}; varyings: {}; functions: ((functionName?: string) => string)[]; main: string; }[]>; export declare const lumAdaptionCompositeFragment: FragmentShader, { adaptedLum: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; currentLum: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; frameTime: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, { defines: {}; uniforms: {}; attributes: {}; varyings: {}; functions: ((functionName?: string) => string)[]; main: string; }[]>;