import { FragmentShader } from '../../../Shader'; export declare const colorAdjustCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; brightness: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; contrast: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; exposure: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; gamma: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; saturation: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>; export declare const brightnessCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; brightness: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>; export declare const contrastCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; contrast: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>; export declare const exposureCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; exposure: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>; export declare const gammaCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; gamma: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>; export declare const saturationCompositeFragment: FragmentShader, { colorTex: { type: "sampler2D"; value: import("../../../Texture2D").default; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; saturation: { type: "float"; value: number; semantic: import("../../../Shader").UniformSemantic | import("../../../Shader").MatrixSemantic | undefined; }; }, never>;