# AR/VR Platform Boilerplate

## Overview
Augmented and virtual reality applications, 3D content management, immersive experiences

## Tech Stack
- **Frontend**: React, Three.js, A-Frame
- **Backend**: Node.js, Express
- **Database**: MongoDB, PostgreSQL
- **3D Engine**: Unity, Unreal Engine
- **AR/VR**: WebXR, ARCore, ARKit
- **Cloud**: AWS, Azure Mixed Reality

## Specialized Agents
- `3d-content-manager` - 3D asset pipeline management
- `arvr-experience-designer` - Immersive experience development
- `spatial-computing-engineer` - Spatial interaction systems
- `performance-optimizer` - AR/VR performance tuning

## Key Features
- 3D content management system
- AR/VR experience creation tools
- Spatial interaction handling
- Multi-platform deployment
- Performance optimization
- Asset streaming and caching

## Hardware Integration
- VR headsets (Oculus, HTC Vive)
- AR devices (HoloLens, Magic Leap)
- Mobile AR (iOS/Android)
- Hand tracking devices

## Architecture Patterns
- 3D rendering pipeline
- Spatial computing frameworks
- Real-time 3D optimization
- Cross-platform AR/VR deployment

## Implementation Requirements
- High-performance 3D rendering
- Low-latency interaction handling
- Cross-platform compatibility
- Asset optimization and streaming
- Motion tracking integration
- Immersive user interface design