import { TObjectValues } from "../types"; import { TERRAIN } from "../constants"; import { BaseNode } from "./BaseNode"; export type TStartBiasTerrainNode = Pick; export class StartBiasTerrainNode extends BaseNode { civilizationType: string | null = null; leaderType: `LEADER_${string}` | null = null; terrainType: TObjectValues | null = TERRAIN.FLAT; score: number | null = 5; constructor(payload: Partial = {}) { super(); this.fill(payload); } }