import { BaseNode } from "./BaseNode"; export type TLeaderCivilizationBiasNode = Pick; export class LeaderCivilizationBiasNode extends BaseNode { civilizationDomain: string | null = null; civilizationType: string | null = null; leaderDomain: string | null = 'StandardLeaders'; leaderType: string | null = null; bias: number | null = 4; reasonType: string | null = null; choiceType: 'LOC_CREATE_GAME_HISTORICAL_CHOICE' | 'LOC_CREATE_GAME_STRATEGIC_CHOICE' | string | null = 'LOC_CREATE_GAME_HISTORICAL_CHOICE'; constructor(payload: Partial = {}) { super(); this.fill(payload); } }