import { BaseNode } from "../BaseNode"; import { CivilizationNode } from "../CivilizationNode"; export type TGameCivilizationNodeSlice = Pick; export declare class GameCivilizationNodeSlice extends BaseNode { civilizationType: string | null; capitalName: string | null; adjective: string | null; fullName: string | null; name: string | null; startingCivilizationLevelType: string | null; randomCityNameDepth: number | null; constructor(payload?: Partial); static from(civilization: CivilizationNode): GameCivilizationNodeSlice; }