import { BaseNode } from "./BaseNode"; export type TLeaderCivilizationBiasNode = Pick; export declare class LeaderCivilizationBiasNode extends BaseNode { civilizationDomain: string | null; civilizationType: string | null; leaderDomain: string | null; leaderType: string | null; bias: number | null; reasonType: string | null; choiceType: 'LOC_CREATE_GAME_HISTORICAL_CHOICE' | 'LOC_CREATE_GAME_STRATEGIC_CHOICE' | string | null; constructor(payload?: Partial); }