import { IMove } from "./move"; import { BoardPosition } from "./boardPosition"; import { Termination } from "./termination"; import { Colour } from "./colour"; export declare class BoardObj { private board; constructor(fen?: string | undefined); fen(setFen?: string | undefined): string; pose(): BoardPosition; pushUci(uci: string): void; legalMoves(): Array; legalMovesUci(): Array; push(move: IMove): void; private getEnemyMoves; getTermination(): Termination | null; getColour(): Colour; }