import { EInputChangeDirection } from './EInputChangeDirection'; export interface IGeneralGamepadConfig { serialNumber?: string; videoMixer: { connection: number; mixBlock: number; }; connectionChange: { default: { [key in EInputChangeDirection]?: number; }; alt?: { [key in EInputChangeDirection]?: number; }; altLower?: { [key in EInputChangeDirection]?: number; }; }; }