let rng: any; // Unique ID creation requires a high quality random # generator. In the // browser this is a little complicated due to unknown quality of Math.random() // and inconsistent support for the `crypto` API. We do the best we can via // feature-detection // getRandomValues needs to be invoked in a context where "this" is a Crypto implementation. var getRandomValues = (typeof(crypto) != 'undefined' && crypto.getRandomValues.bind(crypto)); if (getRandomValues) { // WHATWG crypto RNG - http://wiki.whatwg.org/wiki/Crypto var rnds8 = new Uint8Array(16); // eslint-disable-line no-undef rng = function whatwgRNG() { getRandomValues(rnds8); return rnds8; }; } else { // Math.random()-based (RNG) // // If all else fails, use Math.random(). It's fast, but is of unspecified // quality. var rnds = new Array(16); rng = function mathRNG() { for (var i = 0, r; i < 16; i++) { if ((i & 0x03) === 0) r = Math.random() * 0x100000000; rnds[i] = r >>> ((i & 0x03) << 3) & 0xff; } return rnds; }; } /** * Convert array of 16 byte values to UUID string format of the form: * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */ var byteToHex: any = []; for (var i = 0; i < 256; ++i) { byteToHex[i] = (i + 0x100).toString(16).substr(1); } function bytesToUuid(buf: any, offset: any) { var i = offset || 0; var bth = byteToHex; return bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + '-' + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]] + bth[buf[i++]]; } export function uuidIonic(options: any = {}, buf: any = null, offset: any = null) { var i = buf && offset || 0; if (typeof(options) == 'string') { buf = options === 'binary' ? new Array(16) : null; options = null; } options = options || {}; var rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved` rnds[6] = (rnds[6] & 0x0f) | 0x40; rnds[8] = (rnds[8] & 0x3f) | 0x80; // Copy bytes to buffer, if provided if (buf) { for (var ii = 0; ii < 16; ++ii) { buf[i + ii] = rnds[ii]; } } return buf || bytesToUuid(rnds, null); }