import { VcCartesian3Array, VcComponentInternalInstance, VcComponentPublicInstance, VcReadyObject } from 'casc-cesium/es/utils/types'; export declare const wallOutlineProps: { ellipsoid: import("vue").PropType; minimumHeights: import("vue").PropType>; maximumHeights: import("vue").PropType>; granularity: import("vue").PropType>; positions: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof import("casc-cesium/es/utils/cesium-helpers").makeCartesian3Array; exclude: string; deep: boolean; }; }; }; declare const _default: import("vue").DefineComponent<{ ellipsoid: import("vue").PropType; minimumHeights: import("vue").PropType>; maximumHeights: import("vue").PropType>; granularity: import("vue").PropType>; positions: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof import("casc-cesium/es/utils/cesium-helpers").makeCartesian3Array; exclude: string; deep: boolean; }; }; }, () => import("vue").VNode, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, { beforeLoad: (instance: VcComponentInternalInstance) => boolean; ready: (readyObj: VcReadyObject) => boolean; unready: (e: any) => boolean; destroyed: (instance: VcComponentInternalInstance) => boolean; }, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly; minimumHeights: import("vue").PropType>; maximumHeights: import("vue").PropType>; granularity: import("vue").PropType>; positions: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof import("casc-cesium/es/utils/cesium-helpers").makeCartesian3Array; exclude: string; deep: boolean; }; }; }>> & { onBeforeLoad?: (instance: VcComponentInternalInstance) => any; onReady?: (readyObj: VcReadyObject) => any; onUnready?: (e: any) => any; onDestroyed?: (instance: VcComponentInternalInstance) => any; }, {}>; export default _default; export declare type VcGeometryWallOutlineProps = { /** * An array of Cartesian objects, which are the points of the wall. */ positions: VcCartesian3Array; /** * The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer. */ granularity?: number; /** * An array parallel to positions that give the maximum height of the wall at positions. If undefined, the height of each position in used. */ maximumHeights?: number[]; /** * An array parallel to positions that give the minimum height of the wall at positions. If undefined, the height at each position is 0.0. */ minimumHeights?: number[]; /** * The ellipsoid for coordinate manipulation. */ ellipsoid?: Cesium.Ellipsoid; /** * Triggers before the VcGeometryWallOutline is loaded */ onBeforeLoad?: (instance: VcComponentInternalInstance) => void; /** * Triggers when the VcGeometryWallOutline is successfully loaded */ onReady?: (readyObject: VcReadyObject) => void; /** * Triggers when the component load failed. */ onUnready?: (e: any) => void; /** * Triggers when the VcGeometryWallOutline is destroyed */ onDestroyed?: (instance: VcComponentInternalInstance) => void; }; export declare type VcGeometryWallOutlineRef = VcComponentPublicInstance;