import type { VcPickEvent, VcAppearance, VcCartesian3Array, VcComponentInternalInstance, VcPolygonHierarchy, VcReadyObject, VcComponentPublicInstance } from 'casc-cesium/es/utils/types'; import { makeAppearance, makeCartesian3Array, makePolygonHierarchy } from 'casc-cesium/es/utils/cesium-helpers'; export declare const polygonProps: { enableMouseEvent: { type: BooleanConstructor; default: boolean; }; asynchronous: { type: BooleanConstructor; default: boolean; }; allowPicking: { type: BooleanConstructor; default: boolean; }; ellipsoid: import("vue").PropType; clampToGround: { type: import("vue").PropType>; default: boolean; }; classificationType: { type: import("vue").PropType>; }; arcType: { type: import("vue").PropType>; default: number; }; id: import("vue").PropType; show: { /** * Triggers before the VcPolygon is loaded. */ type: import("vue").PropType; default: boolean; }; depthFailAppearance: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeAppearance; deep: boolean; }; }; appearance: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeAppearance; deep: boolean; }; }; polygonHierarchy: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makePolygonHierarchy; deep: boolean; }; }; positions: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeCartesian3Array; exclude: string; deep: boolean; }; }; }; declare const _default: import("vue").DefineComponent<{ enableMouseEvent: { type: BooleanConstructor; default: boolean; }; asynchronous: { type: BooleanConstructor; default: boolean; }; allowPicking: { type: BooleanConstructor; default: boolean; }; ellipsoid: import("vue").PropType; clampToGround: { type: import("vue").PropType>; default: boolean; }; classificationType: { type: import("vue").PropType>; }; arcType: { type: import("vue").PropType>; default: number; }; id: import("vue").PropType; show: { /** * Triggers before the VcPolygon is loaded. */ type: import("vue").PropType; default: boolean; }; depthFailAppearance: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeAppearance; deep: boolean; }; }; appearance: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeAppearance; deep: boolean; }; }; polygonHierarchy: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makePolygonHierarchy; deep: boolean; }; }; positions: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeCartesian3Array; exclude: string; deep: boolean; }; }; }, () => import("vue").VNode, unknown, {}, {}, import("vue").ComponentOptionsMixin, import("vue").ComponentOptionsMixin, { mousedown: (evt: VcPickEvent) => boolean; mouseup: (evt: VcPickEvent) => boolean; click: (evt: VcPickEvent) => boolean; clickout: (evt: VcPickEvent) => boolean; dblclick: (evt: VcPickEvent) => boolean; mousemove: (evt: VcPickEvent) => boolean; mouseover: (evt: VcPickEvent) => boolean; mouseout: (evt: VcPickEvent) => boolean; beforeLoad: (instance: VcComponentInternalInstance) => boolean; ready: (readyObj: VcReadyObject) => boolean; unready: (e: any) => boolean; destroyed: (instance: VcComponentInternalInstance) => boolean; }, string, import("vue").VNodeProps & import("vue").AllowedComponentProps & import("vue").ComponentCustomProps, Readonly; clampToGround: { type: import("vue").PropType>; default: boolean; }; classificationType: { type: import("vue").PropType>; }; arcType: { type: import("vue").PropType>; default: number; }; id: import("vue").PropType; show: { /** * Triggers before the VcPolygon is loaded. */ type: import("vue").PropType; default: boolean; }; depthFailAppearance: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeAppearance; deep: boolean; }; }; appearance: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeAppearance; deep: boolean; }; }; polygonHierarchy: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makePolygonHierarchy; deep: boolean; }; }; positions: { type: import("vue").PropType; watcherOptions: { cesiumObjectBuilder: typeof makeCartesian3Array; exclude: string; deep: boolean; }; }; }>> & { onBeforeLoad?: (instance: VcComponentInternalInstance) => any; onReady?: (readyObj: VcReadyObject) => any; onUnready?: (e: any) => any; onDestroyed?: (instance: VcComponentInternalInstance) => any; onMousedown?: (evt: VcPickEvent) => any; onMouseup?: (evt: VcPickEvent) => any; onClick?: (evt: VcPickEvent) => any; onClickout?: (evt: VcPickEvent) => any; onDblclick?: (evt: VcPickEvent) => any; onMousemove?: (evt: VcPickEvent) => any; onMouseover?: (evt: VcPickEvent) => any; onMouseout?: (evt: VcPickEvent) => any; }, { show: boolean; enableMouseEvent: boolean; clampToGround: boolean | Cesium.CallbackProperty | import("casc-cesium/es/utils/types").VcCallbackPropertyFunction; asynchronous: boolean; allowPicking: boolean; arcType: number | Cesium.CallbackProperty | import("casc-cesium/es/utils/types").VcCallbackPropertyFunction; }>; export default _default; export declare type VcPolygonProps = { /** * A user-defined object to return when the instance is picked with Scene#pick or get/set per-instance attributes with Primitive#getGeometryInstanceAttributes. */ id?: any; /** * Determines if this primitive will be shown. * Default value: true */ show?: boolean; /** * Specify the positions. */ positions?: VcCartesian3Array; /** * A polygon hierarchy that can include holes. */ polygonHierarchy?: VcPolygonHierarchy; /** * The type of line the polygon edges must follow. Valid options are ArcType.GEODESIC and ArcType.RHUMB. */ arcType?: number | Cesium.ArcType; /** * An enum Property specifying whether this polygon will classify terrain, 3D Tiles, or both when on the ground. */ classificationType?: number | Cesium.ClassificationType; /** * Specify whether the polygon is attached to the ground or 3dtiles. */ clampToGround?: boolean; /** * The appearance used to render the primitive. */ appearance?: VcAppearance; /*** * The appearance used to shade this primitive when it fails the depth test. */ depthFailAppearance?: VcAppearance; /** * The ellipsoid to be used as a reference. */ ellipsoid?: Cesium.Ellipsoid; /** * When true, each geometry instance will only be pickable with Scene#pick. When false, GPU memory is saved. * Default value: true */ allowPicking?: boolean; /** * Determines if the primitive will be created asynchronously or block until ready. * Default value: true */ asynchronous?: boolean; /** * Specifies whether to respond to mouse pick events. * Default Value: true */ enableMouseEvent?: boolean; /** * Triggers before the VcPolygon is loaded. */ onBeforeLoad?: (instance: VcComponentInternalInstance) => void; /** * Triggers when the VcPolygon is successfully loaded. */ onReady?: (readyObject: VcReadyObject) => void; /** * Triggers when the component load failed. */ onUnready?: (e: any) => void; /** * Triggers when the VcPolygon is destroyed. */ onDestroyed?: (instance: VcComponentInternalInstance) => void; /** * Triggers when the mouse is pressed on this polygon. */ onMousedown?: (evt: VcPickEvent) => void; /** * Triggers when the mouse bounces up on this polygon. */ onMouseup?: (evt: VcPickEvent) => void; /** * Triggers when the mouse clicks on this polygon. */ onClick?: (evt: VcPickEvent) => void; /** * Triggers when the mouse clicks outside this polygon. */ onClickout?: (evt: VcPickEvent) => void; /** * Triggers when the left mouse button double-clicks this polygon. */ onDblclick?: (evt: VcPickEvent) => void; /** * Triggers when the mouse moves on this polygon. */ onMousemove?: (evt: VcPickEvent) => void; /** * Triggers when the mouse moves over to this polygon. */ onMouseover?: (evt: VcPickEvent) => void; /** * Triggers when the mouse moves out of this polygon. */ onMouseout?: (evt: VcPickEvent) => void; }; export declare type VcPolygonRef = VcComponentPublicInstance;