import { MoveDirection } from '../../dataset/enum/Observer'; import { ICursorOption } from '../../interface/Cursor'; import { IElementPosition } from '../../interface/Element'; import { Draw } from '@hufe921/canvas-editor/dist/src/editor/core/draw/Draw'; import { CanvasEvent } from '../event/CanvasEvent'; export type IDrawCursorOption = ICursorOption & { isShow?: boolean; isBlink?: boolean; isFocus?: boolean; hitLineStartIndex?: number; }; export interface IMoveCursorToVisibleOption { direction: MoveDirection; cursorPosition: IElementPosition; } export declare class Cursor { private readonly ANIMATION_CLASS; private draw; private container; private options; private position; private cursorDom; private cursorAgent; private blinkTimeout; constructor(draw: Draw, canvasEvent: CanvasEvent); getCursorDom(): HTMLDivElement; getAgentDom(): HTMLTextAreaElement; getAgentIsActive(): boolean; getAgentDomValue(): string; clearAgentDomValue(): void; private _blinkStart; private _blinkStop; private _setBlinkTimeout; private _clearBlinkTimeout; drawCursor(payload?: IDrawCursorOption): void; recoveryCursor(): void; moveCursorToVisible(payload: IMoveCursorToVisibleOption): void; }