{
  "name": "cannonjs-ccd",
  "version": "0.6.4",
  "description": "A lightweight 3D physics engine written in JavaScript. With CCD",
  "homepage": "https://github.com/yyynnn/cannonjs-ccd",
  "author": "Stefan Hedman <schteppe@gmail.com> (http://steffe.se)",
  "keywords": [
    "cannon.js",
    "cannon",
    "physics",
    "engine",
    "3d"
  ],
  "main": "./build/cannon.min.js",
  "sideEffects": false,
  "files": [
    "build/",
		"index.d.ts"
	],
  "types": "./index.d.ts",
  "engines": {
    "node": "*"
  },
  "publishConfig": {
    "registry": "https://registry.npmjs.org/"
  },
  "repository": {
    "type": "git",
    "url": "https://github.com/yyynnn/cannonjs-ccd.git"
  },
  "bugs": {
    "url": "https://github.com/yyynnn/cannonjs-ccd/issues"
  },
  "licenses": [
    {
      "type": "MIT"
    }
  ],
  "devDependencies": {
    "jshint": "latest",
    "uglify-js": "latest",
    "nodeunit": "^0.9.0",
    "grunt": "~0.4.0",
    "grunt-contrib-jshint": "~0.1.1",
    "grunt-contrib-nodeunit": "^0.4.1",
    "grunt-contrib-concat": "~0.1.3",
    "grunt-contrib-uglify": "^0.5.1",
    "grunt-browserify": "^2.1.4",
    "grunt-contrib-yuidoc": "^0.5.2",
    "browserify": "*"
  },
  "dependencies": {}
}
