import { DirectionOutput16 } from '../../../../../resources/util'; import { RaidbossData } from '../../../../../types/data'; import { NetMatches } from '../../../../../types/net_matches'; import { TriggerSet } from '../../../../../types/trigger'; type CoffinfillerPosition = 'outerWest' | 'innerWest' | 'innerEast' | 'outerEast' | 'inside' | 'outside'; export interface Data extends RaidbossData { flailPositions: NetMatches['StartsUsingExtra'][]; coffinfillers: CoffinfillerPosition[]; actorPositions: { [id: string]: { x: number; y: number; heading: number; }; }; bats: { inner: DirectionOutput16[]; middle: DirectionOutput16[]; outer: DirectionOutput16[]; }; satisfiedCount: number; hasHellAwaits: boolean; } declare const triggerSet: TriggerSet; export default triggerSet;