import { RaidbossData } from '../../../../../types/data'; import { TriggerSet } from '../../../../../types/trigger'; export interface Data extends RaidbossData { phase?: 'landslide' | 'armor'; printedBury?: boolean; plateFracture: ('frontLeft' | 'frontRight' | 'backLeft' | 'backRight')[]; gaolPlayers: string[]; } declare const triggerSet: TriggerSet; export default triggerSet;