import TimerBar from '../../../resources/timerbar'; import TimerBox from '../../../resources/timerbox'; import { JobDetail } from '../../../types/event'; import { ResourceBox } from '../bars'; import { ComboTracker } from '../combo_tracker'; import { BaseComponent, ComponentInterface } from './base'; export declare class NINComponent extends BaseComponent { ninki: ResourceBox; kazematoi: ResourceBox; trickAttack: TimerBox; bunshin: TimerBox; ninjutsu: TimerBox; comboTimer: TimerBar; tid1: number; mudraTriggerCd: boolean; constructor(o: ComponentInterface); onYouGainEffect(id: string): void; onYouLoseEffect(id: string): void; onUseAbility(id: string): void; onStatChange({ gcdSkill }: { gcdSkill: number; }): void; onJobDetailUpdate(jobDetail: JobDetail['NIN']): void; onCombo(skill: string, combo: ComboTracker): void; reset(): void; }