/*! * BVHEcctrl * https://github.com/pmndrs/BVHEcctrl * (c) 2025 @ErdongChen-Andrew * Released under the MIT License. */ import * as THREE from "three"; export interface StoreState { colliderMeshesArray: THREE.Mesh[]; setColliderMeshesArray: (mergedMesh: THREE.Mesh) => void; removeColliderMesh: (mergedMesh: THREE.Mesh) => void; } export declare const useEcctrlStore: import("zustand").UseBoundStore>; /** * useEcctrlStore Back-up */