/** * Bungie.Net API * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * The version of the OpenAPI document: 2.18.0 * Contact: support@bungie.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech * Do not edit the class manually. */ /** * Represents a socket that has a plug associated with it intrinsically. This is useful for situations where the weapon needs to have a visual plug/Mod on it, but that plug/Mod should never change. */ export interface DestinyDefinitionsDestinyItemIntrinsicSocketEntryDefinition { /** * Indicates the plug that is intrinsically inserted into this socket. */ plugItemHash?: number; /** * Indicates the type of this intrinsic socket. */ socketTypeHash?: number; /** * If true, then this socket is visible in the item\'s \"default\" state. If you have an instance, you should always check the runtime state, as that can override this visibility setting: but if you\'re looking at the item on a conceptual level, this property can be useful for hiding data such as legacy sockets - which remain defined on items for infrastructure purposes, but can be confusing for users to see. */ defaultVisible?: boolean; }