import { MapTag } from "../beat-saver.model"; export interface SongDetails { id: string; hash: string; name: string; duration: number; uploader: SongUploader; uploadedAt: number; tags: MapTag[]; ranked: boolean; qualified: boolean; curated: boolean; blRanked: boolean; blQualified: boolean; upVotes: number; downVotes: number; downloads: number; automapper: boolean; difficulties: SongDifficulty[]; } export interface SongDifficulty { difficulty: SongDiffName; characteristic: SongDetailDiffCharactertistic; label: string; stars: number; starsBL: number; njs: number; nps: number; offset: number; chroma: boolean; cinema: boolean; me: boolean; ne: boolean; bombs: number; notes: number; obstacles: number; } export interface SongUploader { name: string; id: number; verified: boolean; } export enum SongDiffName { Easy = "Easy", Normal = "Normal", Hard = "Hard", Expert = "Expert", ExpertPlus = "ExpertPlus", } export enum SongDetailDiffCharactertistic { Standard = "Standard", OneSaber = "OneSaber", NoArrows = "NoArrows", Lawless = "Lawless", Lightshow = "Lightshow", Legacy = "Legacy", _90Degree = "90Degree", _360Degree = "360Degree", }