{
  "boolean": [
    "(0.0)",
    "(1.0)"
  ],
  "query": [
    "actor_count",
    "anger_level",
    "heartbeat_interval",
    "heartbeat_phase",
    "is_sonic_boom",
    "surface_particle_color",
    "surface_particle_texture_coordinate",
    "surface_particle_texture_size",
    "all_animations_finished",
    "all_tags",
    "anim_time",
    "any_animation_finished",
    "any_tag",
    "approx_eq",
    "armor_color_slot",
    "armor_material_slot",
    "armor_texture_slot",
    "average_frame_time",
    "block_face",
    "block_property",
    "blocking",
    "body_x_rotation",
    "body_y_rotation",
    "bone_aabb",
    "bone_origin",
    "bone_rotation",
    "camera_distance_range_lerp",
    "camera_rotation",
    "can_climb",
    "can_damage_nearby_mobs",
    "can_fly",
    "can_power_jump",
    "can_swim",
    "can_walk",
    "cape_flap_amount",
    "cardinal_block_face_placed_on",
    "cardinal_facing",
    "cardinal_facing_2d",
    "cardinal_player_facing",
    "combine_entities",
    "count",
    "current_squish_value",
    "day",
    "death_ticks",
    "debug_output",
    "delta_time",
    "distance_from_camera",
    "effect_emitter_count",
    "effect_particle_count",
    "equipment_count",
    "equipped_item_all_tags",
    "equipped_item_any_tag",
    "equipped_item_is_attachable",
    "eye_target_x_rotation",
    "eye_target_y_rotation",
    "facing_target_to_range_attack",
    "frame_alpha",
    "get_actor_info_id",
    "get_animation_frame",
    "get_default_bone_pivot",
    "get_equipped_item_name",
    "get_locator_offset",
    "get_name",
    "get_root_locator_offset",
    "ground_speed",
    "has_any_family",
    "has_armor_slot",
    "has_biome_tag",
    "has_block_property",
    "has_cape",
    "has_collision",
    "has_gravity",
    "has_owner",
    "has_rider",
    "has_target",
    "head_roll_angle",
    "head_x_rotation",
    "head_y_rotation",
    "health",
    "hurt_direction",
    "hurt_time",
    "invulnerable_ticks",
    "is_admiring",
    "is_alive",
    "is_angry",
    "is_attached_to_entity",
    "is_avoiding_block",
    "is_avoiding_mobs",
    "is_baby",
    "is_breathing",
    "is_bribed",
    "is_carrying_block",
    "is_casting",
    "is_celebrating",
    "is_celebrating_special",
    "is_charged",
    "is_charging",
    "is_chested",
    "is_critical",
    "is_dancing",
    "is_delayed_attacking",
    "is_eating",
    "is_elder",
    "is_emoting",
    "is_enchanted",
    "is_fire_immune",
    "is_first_person",
    "is_ghost",
    "is_gliding",
    "is_grazing",
    "is_idling",
    "is_ignited",
    "is_illager_captain",
    "is_in_contact_with_water",
    "is_in_love",
    "is_in_ui",
    "is_in_water",
    "is_in_water_or_rain",
    "is_interested",
    "is_invisible",
    "is_item_equipped",
    "is_jumping",
    "is_laying_down",
    "is_laying_egg",
    "is_leashed",
    "is_levitating",
    "is_lingering",
    "is_moving",
    "is_on_fire",
    "is_on_ground",
    "is_on_screen",
    "is_onfire",
    "is_orphaned",
    "is_persona_or_premium_skin",
    "is_playing_dead",
    "is_powered",
    "is_pregnant",
    "is_ram_attacking",
    "is_resting",
    "is_riding",
    "is_roaring",
    "is_rolling",
    "is_saddled",
    "is_scared",
    "is_selected_item",
    "is_shaking",
    "is_shaking_wetness",
    "is_sheared",
    "is_shield_powered",
    "is_silent",
    "is_sitting",
    "is_sleeping",
    "is_sneaking",
    "is_sneezing",
    "is_sprinting",
    "is_stackable",
    "is_stalking",
    "is_standing",
    "is_stunned",
    "is_swimming",
    "is_tamed",
    "is_transforming",
    "is_using_item",
    "is_wall_climbing",
    "item_in_use_duration",
    "item_is_charged",
    "item_max_use_duration",
    "item_remaining_use_duration",
    "item_slot_to_bone_name",
    "key_frame_lerp_time",
    "last_frame_time",
    "last_hit_by_player",
    "lie_amount",
    "life_span",
    "life_time",
    "lod_index",
    "log",
    "main_hand_item_max_duration",
    "main_hand_item_use_duration",
    "mark_variant",
    "max_durability",
    "max_health",
    "max_trade_tier",
    "maximum_frame_time",
    "minimum_frame_time",
    "model_scale",
    "modified_distance_moved",
    "modified_move_speed",
    "moon_brightness",
    "moon_phase",
    "movement_direction",
    "noise",
    "on_fire_time",
    "out_of_control",
    "overlay_alpha",
    "owner_identifier",
    "player_level",
    "position",
    "position_delta",
    "previous_squish_value",
    "remaining_durability",
    "roll_counter",
    "rotation_to_camera",
    "shake_angle",
    "shake_time",
    "shield_blocking_bob",
    "show_bottom",
    "sit_amount",
    "skin_id",
    "sleep_rotation",
    "sneeze_counter",
    "spellcolor",
    "standing_scale",
    "structural_integrity",
    "swell_amount",
    "swelling_dir",
    "swim_amount",
    "tail_angle",
    "target_x_rotation",
    "target_y_rotation",
    "texture_frame_index",
    "time_of_day",
    "time_stamp",
    "total_emitter_count",
    "total_particle_count",
    "trade_tier",
    "unhappy_counter",
    "variant",
    "vertical_speed",
    "walk_distance",
    "wing_flap_position",
    "wing_flap_speed",
    "yaw_speed"
  ],
  "query_beta": [
    "actor_property",
    "biome_has_all_tags",
    "biome_has_any_tag",
    "block_has_all_tags",
    "block_has_any_tag",
    "block_neighbor_has_all_tags",
    "block_neighbor_has_any_tag",
    "bone_orientation_matrix",
    "bone_orientation_trs",
    "client_input_type",
    "cooldown_time",
    "cooldown_time_remaining",
    "get_nearby_entities",
    "get_nearby_entities_except_self",
    "get_ride",
    "get_riders",
    "has_actor_property",
    "has_player_rider",
    "is_attached",
    "is_cooldown_type",
    "relative_block_has_all_tags",
    "relative_block_has_any_tag",
    "scoreboard",
    "self",
    "target"
  ],
  "world_gen_query": [
    "heightmap",
    "above_top_solid"
  ],
  "variable": [
    "worldx",
    "worldz",
    "attack_time"
  ],
  "math": [
    "abs",
    "sin",
    "cos",
    "exp",
    "ln",
    "pow",
    "sqrt",
    "random",
    "ceil",
    "round",
    "trunc",
    "floor",
    "mod",
    "min",
    "max",
    "clamp",
    "lerp",
    "lerprotate"
  ],
  "math_beta": [
    "die_roll",
    "die_roll_integer",
    "acos",
    "atan",
    "atan2",
    "asin",
    "pi",
    "random_integer",
    "hermite_blend",
    "min_angle"
  ],
  "operator": [
    "+",
    "-",
    "*",
    "/",
    "!",
    "&&",
    "||",
    "<",
    "<=",
    ">=",
    ">",
    "==",
    "!=",
    "="
  ]
}
