import { BreezeEnum } from './enum'; /** EntityState is an 'Enum' containing all of the valid states for an 'Entity'. **/ export declare class EntityState extends BreezeEnum { /** The 'Unchanged' state. **/ static Unchanged: EntityState; /** The 'Added' state. **/ static Added: EntityState; /** The 'Modified' state. **/ static Modified: EntityState; /** The 'Deleted' state. **/ static Deleted: EntityState; /** The 'Detached' state. **/ static Detached: EntityState; /** Returns whether an entityState instance is EntityState.Unchanged. > var es = anEntity.entityAspect.entityState; > return es.isUnchanged(); is the same as > return es === EntityState.Unchanged; **/ isUnchanged(): boolean; /** Return whether an entityState instance is EntityState.Added. > var es = anEntity.entityAspect.entityState; > return es.isAdded(); is the same as > return es === EntityState.Added; **/ isAdded(): boolean; /** Returns whether an entityState instance is EntityState.Modified. > var es = anEntity.entityAspect.entityState; > return es.isModified(); is the same as > return es === EntityState.Modified; **/ isModified(): boolean; /** Returns whether an entityState instance is EntityState.Deleted. > var es = anEntity.entityAspect.entityState; > return es.isDeleted(); is the same as > return es === EntityState.Deleted; **/ isDeleted(): boolean; /** Returns whether an entityState instance is EntityState.Detached. > var es = anEntity.entityAspect.entityState; > return es.isDetached(); is the same as > return es === EntityState.Detached; **/ isDetached(): boolean; /** Return true if EntityState is Deleted or Detached */ isDeletedOrDetached(): boolean; /** Returns whether an entityState instance is EntityState.Unchanged or EntityState.Modified. > var es = anEntity.entityAspect.entityState; > return es.isUnchangedOrModified(); is the same as > return es === EntityState.Unchanged || es === EntityState.Modified **/ isUnchangedOrModified(): boolean; /** Return true if EntityStatis is Added or Modified */ isAddedOrModified(): boolean; /** Returns whether an entityState instance is EntityState.Added or EntityState.Modified or EntityState.Deleted. > var es = anEntity.entityAspect.entityState; > return es.isAddedModifiedOrDeleted(); is the same as > return es === EntityState.Added || es === EntityState.Modified || es === EntityState.Deleted **/ isAddedModifiedOrDeleted(): boolean; }