import { ScatterBase } from './ScatterBase'; export declare class Label extends ScatterBase { create_listeners(): void; update_opacities(animate: any): void; update_default_size(animate: any): void; relayout(): void; draw_elements(animate: any, elements_added: any): void; update_text(): void; get_element_size(data: any): any; get_element_rotation(data: any): string; update_position(): void; update_style(): void; color_scale_updated(animate: any): void; set_default_style(indices: any): void; set_drag_style(d: any, i: any, dragged_node: any): void; reset_drag_style(d: any, i: any, dragged_node: any): void; update_default_skew(): void; }