import * as d3 from 'd3'; import * as selector from './Selector'; import { Mark } from './Mark'; declare abstract class BrushMixinXYSelector extends selector.BaseXYSelector { brush_render(): void; color_change(): void; brush_start(): void; brush_move(): void; brush_end(): void; adjust_rectangle(): void; update_mark_selected(extent_x?: any, extent_y?: any): void; abstract convert_and_save(extent?: any, item?: any): any; brush: d3.BrushBehavior; brushing: boolean; mark_views: Mark[]; ignoreBrushEvents: boolean; } declare abstract class BrushMixinXSelector extends selector.BaseXSelector { brush_render(): void; color_change(): void; brush_start(): void; brush_move(): void; brush_end(): void; adjust_rectangle(): void; update_mark_selected(extent_x?: any, extent_y?: any): void; abstract convert_and_save(extent?: any, item?: any): any; brush: d3.BrushBehavior; brushing: boolean; mark_views: Mark[]; ignoreBrushEvents: boolean; } export declare class BrushSelector extends BrushMixinXYSelector { render(): Promise; create_listeners(): void; empty_selection(): void; convert_and_save(): void; selected_changed(): void; relayout(): void; private syncModelToBrush; adjust_rectangle(): void; reset(): void; d3el: d3.Selection; } export declare class BrushIntervalSelector extends BrushMixinXSelector { render(): Promise; create_listeners(): void; empty_selection(): void; convert_and_save(): void; update_scale_domain(ignore_gui_update: any): void; selected_changed(): void; relayout(): void; private syncModelToBrush; reset(): void; d3el: d3.Selection; } export declare class MultiSelector extends BrushMixinXSelector { render(): void; create_listeners(): void; labels_change(model: any, value: any): void; create_brush(): void; reset_handler(brush_g: any): void; get_label(index: any, arr?: any): any; multi_brush_move(item: any): void; update_text(item: any, extent: any): void; multi_brush_end(item: any): void; reset(): void; convert_and_save(extent: any, item: any): void; selected_changed(): void; relayout(): void; private syncModelToBrush; remove(): void; brushes: d3.BrushBehavior[]; brush_g: d3.Selection[]; curr_index: number; selecting_brush: boolean; names: string[]; } export {};