import { type ClientOptions, type GameFactoryInput } from 'board-game-engine'; import type { GameserverConnection } from './types'; export type UseGameserverConnectionParams = Omit & { gameRules?: GameFactoryInput; enabled?: boolean; }; export declare function useGameserverConnection({ server, multiplayer, matchID, gameRules, gameName, boardgameIOGame, playerID, credentials, numPlayers, debug, enabled, }: UseGameserverConnectionParams): GameserverConnection | Record; //# sourceMappingURL=use-gameserver-connection.d.ts.map