import type { Client } from 'board-game-engine'; export type GameserverConnection = Client & ReturnType; /** Bagel / board entity passed through the React tree */ export interface GameEntity { attributes: { entityType?: string; type?: string; player?: string | number; width?: number; height?: number; spaces?: GameEntity[]; entities?: GameEntity[]; entityId?: unknown; name?: string; [key: string]: unknown; }; rule: { displayProperties?: string[]; }; entityId?: unknown; abstract?: boolean; value?: unknown; } //# sourceMappingURL=types.d.ts.map