/** * Created by Christophe on 14/02/2017. */ import { Dispatcher } from "../common/dispatcher.class"; import { SpritesGroup } from "./sprites-group.class"; import { IDisplayable } from "../interfaces/IDisplayable.interface"; import { ConditionalSpritesGroupState } from "./conditional-sprites-group-state.class"; export declare class ConditionalSpritesGroupStateSet extends Dispatcher { group: SpritesGroup; conditionalStates: ConditionalSpritesGroupState[]; defaultState: IDisplayable; constructor(group: SpritesGroup, conditionalStates: ConditionalSpritesGroupState[], defaultState: IDisplayable); display(): void; update(): void; hide(): void; }