import { ResultUnit } from "../../../blp-parser/result-unit.class"; import { BaseTrigger } from "../triggers/base-trigger.class"; import { GameUnitObject } from "../global-objects/game-unit-object.class"; import { SceneUnitObject } from "../global-objects/scene-unit-object.class"; export declare class TriggerDefinition { type: string; arguments: any[]; selectorDef: ResultUnit; constructor(definition: ResultUnit); create(scope: SceneUnitObject | GameUnitObject): BaseTrigger; }