import { ResultUnit } from "../../../blp-parser/result-unit.class"; import { GameUnitObject } from "../global-objects/game-unit-object.class"; import { SceneUnitObject } from "../global-objects/scene-unit-object.class"; import { GameObjectDefinition } from "./game-object-definition.class"; export declare class GameObjectReference { x: number; y: number; objectId: string; constructor(definition: ResultUnit); create(objectsBank: { [key: string]: GameObjectDefinition; }, parent: GameUnitObject | SceneUnitObject): GameUnitObject; }