import { ResultUnit } from "../../../blp-parser/result-unit.class"; import { Control } from "../gamelogic/control.class"; import { SpriteDefinition } from "./sprite-definition.class"; import { ControlZoneDefinition } from "./control-zone-definition.class"; export declare class ControlDefinition { controlSprite: SpriteDefinition; zones: { [key: string]: ControlZoneDefinition; }; keyName: string; constructor(definition: ResultUnit); create(): Control | { [key: string]: Control; }; }