import { ResultUnit } from "../../../blp-parser/result-unit.class"; import { Condition } from "../gamelogic/condition.class"; import { GameUnitObject } from "../global-objects/game-unit-object.class"; export declare class ConditionDefinition { type: string; objectId: string; propertyName: string; operator: string; value: string; operand1: ResultUnit; operand2: ResultUnit; constructor(definition: ResultUnit); create(context: GameUnitObject): Condition; }