import { GameSound } from '../../../interfaces/game/sound'; import { Observable } from 'rxjs'; import { DebugEnvironment } from '../../environment/debug.environment'; import { HttpClient } from '@angular/common/http'; export declare class CommandsSoundMusicSamples { private http; private environment; constructor(http: HttpClient, environment: DebugEnvironment); playCDTrack(): void; playMusic(filePath: string, mode?: number): Observable; freeSound(sound: GameSound): Observable; loadSound(filePath: string): Observable; loopSound(sound: GameSound): Observable; playSound(sound: GameSound): Observable; soundPan(sound: GameSound, pan: number): Observable; soundPitch(sound: GameSound, frequency: number): Observable; soundVolume(sound: GameSound, volume: number): Observable; }