import { Observable } from 'rxjs'; import { GameStateService } from '../../game-state/game-state.service'; export declare class CommandsGraphics3dScenery { private gameState; constructor(gameState: GameStateService); antiAlias(enabled: boolean): Observable; captureWorld(): Observable; clearWorld(removeEntities?: boolean, removeBrushes?: boolean, removeTextures?: boolean): Observable; renderWorld(animationStep: number): Observable; updateWorld(updateSpeed?: number): Observable; wireFrame(enabled: boolean): Observable; }