# Change Log
All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](http://keepachangelog.com/)
and this project adheres to [Semantic Versioning](http://semver.org/).

# [1.1.5 2022-08-07]
### Added
### Changed
- Fix bugs in tie stack calculation and rather or not to move on to another column

# [1.1.4 2021-10-7]
### Added
- Added typescript typings for library
- Add sample usage
### Changed
- Fixed bugs in Big eye road and other derived roads

## [1.1.3 2020-07-04]
### Added
### Changed
- Incorrect drawing rules in some cases for banker.
- Return the individual burn cards in API


## [1.1.2 2020-04-15]
### Added
- Cut cards to the shoe implementation
- Burn cards to baccarat game engine.  Will draw top card and burn the appropriate number of cards.
### Changed
- Changed RNG shuffle algorithm.  Ensure baccarat decks are initially shuffled.

## [1.1.1] - 2020-03-12
### Added
- Added BaccaratGameEngine to main module exports
### Changed

## [1.1.0] - 2020-03-12
### Added
- Baccarat game engine.  Can now simulate a game of baccarat based on proper game rules.  3rd card draw logic is considered.
- ESLint and changed the src tree to comply with rules.
- Add editorconfig.
- Add Travis continuous integration server integration to project.
### Changed


## [1.0.0] - 2017-03-15
### Added
- Initial baccarat results engine for calculating game results from cards.
- Initial roadmap generator with support for bead plates and the big road.
- Generic helper types for use throughout the library.
- NPM scripts for testing, building, and releasing to GIT & NPM.
- Created unit tests for all initial types.

### Changed

## [Unreleased]
### Added
### Changed
