import "@babylonjs/core/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration"; import "@babylonjs/core/ShadersWGSL/ShadersInclude/logDepthDeclaration"; import "@babylonjs/core/ShadersWGSL/ShadersInclude/clipPlaneFragment"; import "@babylonjs/core/ShadersWGSL/ShadersInclude/logDepthFragment"; /** @internal */ export declare const MmdOutlinePixelShader: { name: string; shader: string; };