/* tslint:disable */ /* eslint-disable */ /** */ export function mainJs(): void; /** * @param {number} ptr * @param {number} count * @returns {number} */ export function sum(ptr: number, count: number): number; /** * @param {number} count * @returns {number} */ export function getVecPointer(count: number): number; /** * @param {number} ptr * @param {number} count * @returns {Float32Array} */ export function getArray(ptr: number, count: number): Float32Array; /** * @param {Float32Array} buffer * @returns {number} */ export function f32BufferReadBenchmark(buffer: Float32Array): number;