import { MmdCameraAnimationGroup } from "../../Loader/Animation/mmdCameraAnimationGroup"; import type { MmdCamera } from "../mmdCamera"; import type { IMmdBindableCameraAnimation } from "./IMmdBindableAnimation"; import type { IMmdRuntimeCameraAnimation } from "./IMmdRuntimeAnimation"; /** * Mmd runtime camera animation that use animation container of babylon.js * * An object with mmd animation group and camera binding information */ export declare class MmdRuntimeCameraAnimationGroup implements IMmdRuntimeCameraAnimation { /** * The animation data */ readonly animation: MmdCameraAnimationGroup; private readonly _positionAnimationState; private readonly _rotationAnimationState; private readonly _distanceAnimationState; private readonly _fovAnimationState; private readonly _camera; private constructor(); /** * Update animation * @param frameTime frame time in 30fps */ animate(frameTime: number): void; /** * bind animation to camera * @param animation animation to bind * @param camera bind target * @returns MmdRuntimeCameraAnimationGroup instance */ static Create(animation: MmdCameraAnimationGroup, camera: MmdCamera): MmdRuntimeCameraAnimationGroup; } declare module "../../Loader/Animation/mmdCameraAnimationGroup" { interface MmdCameraAnimationGroup extends IMmdBindableCameraAnimation { } }