import { Character } from '../Character/types'; import { Enemy } from '../Enemy/types'; import { Encounter } from '../World/types'; import { GameState } from '../Game/types'; export declare function isCharacter(entity: Character | Enemy): entity is Character; export declare function isEnemy(entity: Character | Enemy): entity is Enemy; export declare function isCombatActive(state: GameState): state is GameState & { currentEncounter: Encounter; }; //# sourceMappingURL=typeGuards.d.ts.map