import { EquipmentSlot } from './types'; import { Modifier, ModValueTier } from './modifier.types'; export declare const weaponModPool: Modifier[]; export declare const headModPool: Modifier[]; export declare const bodyModPool: Modifier[]; export declare const handsModPool: Modifier[]; export declare const feetModPool: Modifier[]; export declare const accessoryModPool: Modifier[]; export declare const armorModPool: Modifier[]; export declare const uniqueModPool: Modifier[]; export declare const MOD_POOLS: Record; export declare function getModifierById(id: string): Modifier | undefined; export declare function pickValueTier(mod: Modifier, playerLevel: number): ModValueTier | undefined; export declare const allModifiers: ReadonlyArray; //# sourceMappingURL=modifier.catalogue.d.ts.map